CHERNENKO, L.; PASHCHENKO, M. COLLECTIVE GAME ACTIVITY - THE WAY OF ACTIVATING THE PROFESSIONAL ACTIVITY OF STUDENTS OF PROFESSIONAL HIGHER AND PREVIOUS EDUCATION. Sworld-Us Conference proceedings, [S. l.], v. 1, n. usc10-01, p. 75–79, 2022. DOI: 10.30888/2709-2267.2022-10-01-023. Disponível em: https://www.proconference.org/index.php/usc/article/view/usc10-01-023. Acesso em: 2 may. 2024.